AniCursor – Animated & Customizable Cursor Plugin for Godot 4
A downloadable asset pack
Buy Now1.00€ EUR or more
AniCursor is a powerful and lightweight plugin for the Godot 4.x engine that replaces the default mouse cursor with an animated, customizable one using AnimatedSprite2D.
🎯 Features:
- Supports native cursor shape detection
- Easy animation switching based on cursor context
- Works seamlessly with all UI nodes
- Minimal setup: drag, enable, customize
- Includes ready-to-use cursor set (Kenney-style)
🧠 Why AniCursor?
Cursors matter. Whether you're building a polished UI, a stylized game, or a tool with visual feedback — AniCursor gives you full control over your pointer's appearance and behavior.
🛠️ Installation:
Just extract to addons/AniCursor and enable it in your Godot project settings. The Cursor autoload will be available automatically.
💡 Ideal for: - Strategy games
- Inventory-heavy systems
- Puzzle interfaces
- Professional UI tools made in Godot
🔗 Godot Version: 4.0 and up
📦 License: MIT – commercial use allowed
🎨 Art by: Kenney.nl (Public Domain)
👋 Made by T1ko – Indie dev & toolmaker.
If you find this useful, consider supporting development with a small donation 🙏
Purchase
Buy Now1.00€ EUR or more
In order to download this asset pack you must purchase it at or above the minimum price of 1.00€ EUR. You will get access to the following files:
AniCursor.zip 27 kB

Comments
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Just found a hiccup - the main script has a parse error because it's trying to preload a scene that's not included with this download, and the plugin doesn't seem to work without it. Screenshot for context, if it helps!
Thank you for reporting the error. It seems some residual code was left from a function I decided not to include. I have corrected it now. I hope it will be useful in your project.